OVRDARK: A Do Not Open Story is a VR survival horror game where you explore a haunted mansion, solve cryptic puzzles, and uncover a dark mystery—if fear doesn’t consume you first.
From the start of OVRDARK, I was responsible for defining game structures, implementing core mechanics, and setting up project management in Jira and GitHub. I led the PS5 VR porting, including all tasks related to builds, QA, patches, and managing the creation of both Steam and PS5 stores.